Svaiy Art
Jul 30, 2024
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Service categories
Service Lines
Design
Domain focus
Gaming
Other
Subcategories
Design
3D Modeling
3D Rendering
Challenge
The objective of this project was to create a cinematic video for the battle-royale fighting game, Katana Inu. We started by gathering reference images for the characters, level, and overall mood of the cinematic.
The objective of this project was to create a cinematic video for the battle-royale fighting game, Katana Inu. We started by gathering reference images for the characters, level, and overall mood of the cinematic.
Solution
We began by developing concepts for the Bear character, followed by storyboarding and creating an animatic. Subsequently, we moved on to crafting the environments and characters. Notably, this project marked our first use of xGen for the Bear's grooming.
We began by developing concepts for the Bear character, followed by storyboarding and creating an animatic. Subsequently, we moved on to crafting the environments and characters. Notably, this project marked our first use of xGen for the Bear's grooming.
Results
Once all assets and materials were finalized and prepared, we proceeded with the creation of the cinematic itself inside Unreal Engine 5.
The final rendering was done using Unreal Engine 5 and post-production in After Effects.
Once all assets and materials were finalized and prepared, we proceeded with the creation of the cinematic itself inside Unreal Engine 5.
The final rendering was done using Unreal Engine 5 and post-production in After Effects.
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