Aug 21, 2025
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Puzzle Fight
Completed

Puzzle Fight

$75,000+
4-6 months
Israel
6-9
view project
Service categories
Service Lines
Game Development
Domain focus
Gaming
Subcategories
Game Development
Cross Platform Game

Challenge

Challenges & Goals

The game consists of two mechanics: casual match 3 and mid-core battler with various 3D characters. And the main idea was to mix them and make gameplay smooth and protected from cheating.

There were several issues to tackle & goals to achieve: 

Time to market terms – not more than six months to launch
Synchronize client and server gameplay in conditions of non-stable internet connections to prevent cheating
Mix two different genres in one game
Game development companies on the market estimated that the project would take at least twice as long to develop. This is because game design, functionality, characters, 2D, 3D, and QA take much time before the product can be launched and tested on the market. 

Solution

To keep the game development phase within a designated time frame, the team used the Galaxy4games modular system (you can see a list of modules at https://galaxy4games.com/knowledgebase/modular-solutions/) for Unity 3D to build the game’s base architecture. Additionally, new modules for the game were developed separately. The modular engine helps build stable products since modules have already been tested on other launched projects.

Results

  • Soft launch after 5.5 months from the start
  • High-performance and stable build
  • Additional modules are implemented into the modular system
  • Significantly decreased time of development allowed us to get the first metrics of the project sooner
  • Easy LiveOps process thanks to the modular system