Orion InfoSolutions
Feb 27, 2024
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Service categories
Service Lines
Game Development
Domain focus
Gaming
Other
Programming language
C#
Subcategories
Game Development
2D Game Development
3D Game Development
Android Game Development
Online Game Development
Challenge
1. Market competition: The mobile gaming market is saturated with single-game apps and a few established multi-gaming platforms.
2. User acquisition: Standing out and attracting users in a crowded market.
3. Content variety: Providing a diverse selection of high-quality games to cater to different player preferences.
1. Market competition: The mobile gaming market is saturated with single-game apps and a few established multi-gaming platforms.
2. User acquisition: Standing out and attracting users in a crowded market.
3. Content variety: Providing a diverse selection of high-quality games to cater to different player preferences.
Solution
Unique game curation: Phoenix Games partnered with independent developers to offer a curated selection of casual and skill-based games, including:
Puzzle games
Arcade games
Card games
Casual strategy games
Social features: PlayMore integrated social features like:
Friend lists and invitations
Leaderboards and challenges
In-game chat
Reward system: Implemented a reward system that allows users to earn points for playing and completing challenges. These points can be redeemed for in-game items, participation in tournaments, or even real-world rewards.
Monetization strategy: Employed a combination of in-app purchases, rewarded advertising, and sponsored tournaments for revenue generation.
Unique game curation: Phoenix Games partnered with independent developers to offer a curated selection of casual and skill-based games, including:
Puzzle games
Arcade games
Card games
Casual strategy games
Social features: PlayMore integrated social features like:
Friend lists and invitations
Leaderboards and challenges
In-game chat
Reward system: Implemented a reward system that allows users to earn points for playing and completing challenges. These points can be redeemed for in-game items, participation in tournaments, or even real-world rewards.
Monetization strategy: Employed a combination of in-app purchases, rewarded advertising, and sponsored tournaments for revenue generation.
Results
45k users downloaded PlayMore within the first 6 months of launch.
Average daily active users (DAUs) reached 200,000 within a year.
User retention rate exceeded industry average by 15%.
Our Games secured partnerships with major game developers for exclusive content on PlayMore.
45k users downloaded PlayMore within the first 6 months of launch.
Average daily active users (DAUs) reached 200,000 within a year.
User retention rate exceeded industry average by 15%.
Our Games secured partnerships with major game developers for exclusive content on PlayMore.